Protagonist of the videogame project Bon Ange
Final concept art of Mimo, the protagonist of Bon Ange video game project
Early ideas
Protagonist props (weapons, grenades, inventory, collectibles such as stickers and key chains...)
Protagonist silhouettes studies
Silhouettes studies of the protagonist´s companion
Sketches based on the silhouettes of the protagonist
Sketches based on the silhouettes of the companion
Design evolution
First line art and studies of the face and expressions
Back view and visible props
Color palette
Gestures and actions concepts
Discarded finish styles explorations
Final render and line art